Factsheet

Developer:
Storm Rush
Based in London, UK

Founding date:
November 10, 2011

Website:
popcorngaming.com/stormrush/en/index.html

Press / Business Contact:
info@popcorngaming.com

Social:
@PopcornsGames
Popcorn on Facebook

Releases:

Address:
86-90 Paul Street
London
EC2A 4NE

Phone:
COMPANY_PHONE

Description

Storm Rush is an relentless test of speed, skill and concentration. Easy to learn, hard to master, impossible to put down. Storm Rush places you on a never ending road that is created before your eyes. Move left and right to avoid the glowing towers. Or Hit one and watch as the world explodes spectacularly. Its mixture of fast paced, adrenaline fuelled game play and unique visuals makes Storm Rush a compelling experience.

History

Storm Rush

While the end result could be most easily be described as a fusion of Super Hexagon and Impossible Road, Storm Rush started life as a experiment in ray traced reflection effects in the Unity game engine. The effect turned out to be impractical on mobile devices and had to be abandoned but the final look of Storm Rush had already emerged. Storm Rush contains no complex geometry. Road Sections, Towers and the tower obstacles are arrangements of a single, simple tile object and are generated algorithmically. We think the final result is quite striking and unique. However, the look was driven more by practicality that intent. As a small studio that only employs a single programmer procedural generation allowed us to create a complex world from the simplest of building blocks and in a short time.

Popcorn Entertainment

Popcorn Entertainment was formed by Pete Akehurst and Vincent Jenkins after the closing of Codemasters' Guildford studio at the end of 2011. Pete spent over 10 years working on various Codemasters console projects before the studio shut it's doors but has spent the time since working exclusively in the mobile sector. Vincent is an veteran of both games and film. He has most recently worked as a concept artist on Ridley Scott's Exodus: Gods and Kings. The company is entirely self funded. Until recently the Popcorn had been run on a part time basis and published a number of small quiz games. Income from the quiz games allowed Pete to start working full time for Popcorn at the beginning of 2014.

Projects


Videos

Preview Video YouTube


Images

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There are far more images available for Storm Rush, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition


    Web Demo
    A web enabled version of Storm Rush is available here popcorngaming.com.


    Team & Repeating Collaborators

    Pete Akehurst
    Programmer

    Vincent Jenkins
    Artist

    Contact

    Inquiries
    info@popcorngaming.com


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks